It has its issues, but I will be blunt: those issues mean nothing to me Together under one creation myth - a story of machines, of swords and shields, of rage and hatred, The Doom canon, new and old, and sought to write a satisfying story that tied this iconic franchise Its writers, very clearly, had an immeasurable amount of passion for Just to quote part of the document's ending: While the story has issues, I do feel that not only did id truly work to really throw caution to the wind and tell a story filled with passion, they did so with the constraints they had to work with.Īnd that to me is not only commendable but outright admirable. It's frustratingly told at times, and Doom Eternal in particular does seem to struggle with it.īut more than anything, I suspect that it's just more of a side effect when it comes to gameplay-vs-story ratio, and I know for sure that special care was placed on the player ripping and tearing while telling the best story they can. So yeah, Doom's story isn't really the most consistent at all. If anything, I suspect all of this was a side effect of The Ancient Gods probably being a case of id Software biting off more than they could chew (especially since it was planned at one point for Doom Eternal's campaign DLCs to instead be about various survivors instead of continuing the Slayer's story).Įither that, or someone just wanted to be done with having to handle the Doom franchise and move on to other things for the time being (maybe to something like Quake).īut in the end, I'd prefer not to speculate over what may or may not have happened, over what could have been.Īnd in the end, there's good ideas but it didn't quite stick the landing when it comes to execution.īut I do think that it's salvageable, and I feel that the document I brought here is proof of this. Hell, a larger goal of a project of mine is to hopefully attain this exact goal shameless self-promotion ftw Hell's mystique can be restored, and the demons can be made scary again.Ī Diablo IV can be made for the Doom franchise, if you catch my drift. Not only that, TAG2 in particular was very much meant to be the end of the story arc which began with Doom 2016 but ended up coming across as being the grand finale for the Doom franchise (which was very much unintentional).īut all of this can be amended: these particular plot points can be addressed without necessarily having to resort to retcons. I mean, isn't a core factor of Hell is that it's literally a dimension of pure chaos? Why would it need to follow rules? Not helping is that Hell essentially has to follow a set of "rules" when it comes to topics such as where it's allowed to invade, the hierarchies of demonic entities such as archdemons, etc. Not only that, much of Hell's mystique is just gone outright (though I will actually argue that this has actually been an issue as far back as Doom 2016, though in that case it's mainly just "demons have literally turned into a literal punchline instead of being fearsome like they used to").Īs a result, a lot of Doomguy's struggles essentially come across almost as insignificant in the grand scheme of things, and the scale of his fight ends up being surprisingly small (almost like a petty squabble amongst a royal family more than anything). I know that this clearly takes inspiration from mythology and biblical stories, but the end result is a series of strange continuity issues that basically culminate in Doom no longer being a never-ending fight against evil incarnate but essentially some sort of interstellar chess game (AKA a similar issue the Doom novels ran into). I'm completely fine with the entirety of the Urdak/Night Sentinel timelines, just not the Hell timeline. Processor: Intel Core i5 3.3 GHz or better, or AMD Ryzen 3 3.I'm not so sure I'm able to fully gel with the plot point of "Hell was once a super-heaven called Jekkad".OS: 64-bit Windows 7 / 64-Bit Windows 10.Requires a 64-bit processor and operating system. Become the Slayer in an epic single-player campaign to conquer demons across dimensions and stop the final destruction of humanity.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |